AI Insights · Timothy · July 2024
Top 5 Third Person Games on Android in Egypt: Q2 2024 Performance
In Q2 2024, leading third-person games on Android in Egypt showed diverse trends in downloads, revenue, and active users. Subway Surfers and PUBG MOBILE saw significant user engagement.
During Q2 2024, the top five third-person games on the Android platform in Egypt displayed a variety of performance metrics, as highlighted by data from Sensor Tower. Here's a detailed look at their weekly downloads, revenue, and active user trends.
Subway Surfers from SYBO Games maintained a strong presence throughout the quarter. Weekly downloads started at approximately 130K in early April, fluctuating but generally increasing to a high of around 162K by mid-June. Weekly revenue saw peaks and valleys, reaching up to $63 in late April and generally hovering between $26 and $50 for much of the period. Active users were consistently high, beginning at 1.67M and peaking at nearly 1.97M by the end of June.
Going Balls by Supersonic Studios LTD experienced a notable increase in engagement. Weekly downloads varied, starting at around 117K and peaking at approximately 139K in mid-June. Active users followed a similar upward trajectory, beginning at 238K and rising steadily to about 305K by the end of the quarter.
PUBG MOBILE from Level Infinite showed strong performance metrics as well. Weekly downloads ranged from approximately 66K to 133K, with a notable increase in June. Revenue exhibited a peak of about $11.4K in late June. Active users were robust, starting at 1.12M and reaching a high of about 1.30M by mid-June.
Rollance : Adventure Balls by CASUAL AZUR GAMES also showed varied performance. Weekly downloads fluctuated significantly, peaking at around 108K in late April. Active users saw a peak of approximately 160K towards the end of April, with numbers generally declining to about 103K by the end of June.
Finally, Ramp Car Games: GT Car Stunts from Fun Drive Games displayed steady engagement metrics. Weekly downloads ranged from about 52K to 78K, with a peak in mid-June. Active users consistently increased, starting at 1.07M and reaching approximately 1.30M by the end of the quarter.
These insights underline the dynamic nature of the third-person games market on Android in Egypt. For more detailed analytics and insights, visit Sensor Tower.